-- CG 1 --
Para Cheetah 9TV
- Combat Group Leader (CGL)
Chaingun Dingo 11TV
Sniper Koala 10TV
Killer Koala 10TV
-- CG 2 --
Stripped-Down Hunter 5TV
Stripped-Down Hunter 5TV
Stripped-Down Hunter UC 5TV
Stripped-Down Hunter UC 5TV
- Combat Group Leader (CGL)
-- CG 3 --
Armored Lynx 5TV
Armored Lynx 5TV
Armored Lynx 5TV
Armored Lynx 5TV
- Combat Group Leader (CGL)
-- CG 4 --
Klemm 17TV
- Combat Group Leader (CGL)
Stripped-Down Destroyer Hunter 6TV
Stripped-Down Destroyer Hunter 6TV
White Cat 11TV
Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- CG 1 -- | ||||||||||||||
Para Cheetah | 9 | RC+, SK, FS | W/G:9" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 3+ | 4+ | »LSMG, »LSG | Hands, Agile, Airdrop, Comms, ECM ((Aux)), ECCM ((Aux)), TD, Sensors:24 ((Aux)), CGL | Gear | 1.5" |
options: | Combat Group Leader (CGL) (0 TV) | |||||||||||||
Chaingun Dingo | 11 | SK, FS | W/G:6" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »HRC, »MSG, MRP(Link), HMG(Link) | Hands, Airdrop, Brawl:1 | Gear | 2" |
Sniper Koala | 10 | SK, FS | W/G:6" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »HAC(Precise), »MSG, MRP(Link), HMG | Hands, Airdrop, Brawl:1 | Gear | 2" |
Killer Koala | 10 | SK, FS | W/G:6" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »HAC(Combo), »MFL(Combo), »MSG, MAPR(Link,Fire:1), HMG(Link) | Hands, Airdrop, Brawl:1 | Gear | 2" |
-- CG 2 -- | ||||||||||||||
Stripped-Down Hunter | 5 | GP+, SK, FS | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LAC, »LVB, LAPGL, LHG | Hands | Gear | 1.5" |
Stripped-Down Hunter | 5 | GP+, SK, FS | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LAC, »LVB, LAPGL, LHG | Hands | Gear | 1.5" |
Stripped-Down Hunter UC | 5 | GP, SK | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »MFC, »LVB, LAPGL, LHG | Hands | Gear | 1.5" |
Stripped-Down Hunter UC | 5 | GP, SK | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »MFC, »LVB, LAPGL, LHG | Hands, CGL | Gear | 1.5" |
options: | Combat Group Leader (CGL) (0 TV) | |||||||||||||
-- CG 3 -- | ||||||||||||||
Lynx Armored | 5 | GP+, SK | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LSMG, »LVB, LHG, LPZ | Hands, Agile | Gear | 1" |
Lynx Armored | 5 | GP+, SK | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LSMG, »LVB, LHG, LPZ | Hands, Agile | Gear | 1" |
Lynx Armored | 5 | GP+, SK | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LSMG, »LVB, LHG, LPZ | Hands, Agile | Gear | 1" |
Lynx Armored | 5 | GP+, SK | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LSMG, »LVB, LHG, LPZ | Hands, Agile, CGL | Gear | 1" |
options: | Combat Group Leader (CGL) (0 TV) | |||||||||||||
-- CG 4 -- | ||||||||||||||
Klemm | 17 | SK, FS+ | G:6" | 9 | 4/4 | ▢▢▢▢/▢▢▢▢ | 2 | 4+ | 6+ | 6+ | »MAC(T), MATM(T,Aux), MAPGL | Offroad, Smoke, CGL | Vehicle | 1" |
options: | Combat Group Leader (CGL) (0 TV) | |||||||||||||
Stripped-Down Destroyer Hunter | 6 | GP, SK, FS | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »MBZ, »LVB, LAPGL, LHG | Hands | Gear | 1.5" |
Stripped-Down Destroyer Hunter | 6 | GP, SK, FS | W/G:7" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »MBZ, »LVB, LAPGL, LHG | Hands | Gear | 1.5" |
White Cat | 11 | RC, FS | W/G:9" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 3+ | 4+ | »LAC, »LVB, LRP | Hands, Agile, ECM+, ECCM, TD (Aux), Comms, SatUp (Aux), Sensors:36 (Aux) | Gear | 1.5" |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC |
Medium Anti-Per Grenade Launchers | MAPGL | Radius 3" | 5 | AI, Frag | P | Klemm |
Medium Anti-Personnel Rockets | MAPR | 6" - 18" / 36" | 5 | AI, AE:5, Link, Fire:1 | D, I | Killer Koala |
Medium Anti-Tank Missile | MATM | 12" - 36" / 72" | 9 | AP:4, Guided, T, Aux | D, I | Klemm |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Stripped-Down Hunter, White Cat |
Medium Autocannon | MAC | 6" - 18" / 36" | 7 | Burst:1, Split:2, T | D | Klemm |
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2, Precise | D | Sniper Koala |
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2, Combo | D | Killer Koala |
Medium Bazooka | MBZ | 6" - 12" / 24" | 8 | AP:3 | D | Stripped-Down Destroyer Hunter |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray, Combo | D | Killer Koala |
Medium Frag Cannon | MFC | 3" - 9" / 18" | 6 | OR:AP:1, OR:Frag(AI) | D | Stripped-Down Hunter UC |
Light Hand Grenades | LHG | 3" - 6" / 9" | 8 | AE:3, Blast, AP:1 | D, I | Armored Lynx, Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2, Link | D | Chaingun Dingo, Killer Koala |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2 | D | Sniper Koala |
Light Panzerfaust | LPZ | 3" - 6" / 9" | 7 | AP:2 | D | Armored Lynx |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | White Cat |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1, Link | D, I | Chaingun Dingo, Sniper Koala |
Heavy Rotary Cannon | HRC | 6" - 18" / 36" | 8 | Burst:2, Split:2 | D | Chaingun Dingo |
Light Spike Gun | LSG | Reach 0" | 6 | AP:2 | M | Para Cheetah |
Medium Spike Gun | MSG | Reach 0" | 7 | AP:4 | M | Chaingun Dingo, Killer Koala, Sniper Koala |
Light Submachine Gun | LSMG | 0" - 9" / 18" | 6 | Burst:2 | D | Armored Lynx, Para Cheetah |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Armored Lynx, Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC, White Cat |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2, Precise | D | Sniper Koala |
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2, Combo | D | Killer Koala |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2, Link | D | Chaingun Dingo, Killer Koala |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2 | D | Sniper Koala |
Heavy Rotary Cannon | HRC | 6" - 18" / 36" | 8 | Burst:2, Split:2 | D | Chaingun Dingo |
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Stripped-Down Hunter, White Cat |
Light Hand Grenades | LHG | 3" - 6" / 9" | 8 | AE:3, Blast, AP:1 | D, I | Armored Lynx, Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC |
Light Panzerfaust | LPZ | 3" - 6" / 9" | 7 | AP:2 | D | Armored Lynx |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | White Cat |
Light Spike Gun | LSG | Reach 0" | 6 | AP:2 | M | Para Cheetah |
Light Submachine Gun | LSMG | 0" - 9" / 18" | 6 | Burst:2 | D | Armored Lynx, Para Cheetah |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Armored Lynx, Stripped-Down Destroyer Hunter, Stripped-Down Hunter, Stripped-Down Hunter UC, White Cat |
Medium Anti-Per Grenade Launchers | MAPGL | Radius 3" | 5 | AI, Frag | P | Klemm |
Medium Anti-Personnel Rockets | MAPR | 6" - 18" / 36" | 5 | AI, AE:5, Link, Fire:1 | D, I | Killer Koala |
Medium Anti-Tank Missile | MATM | 12" - 36" / 72" | 9 | AP:4, Guided, T, Aux | D, I | Klemm |
Medium Autocannon | MAC | 6" - 18" / 36" | 7 | Burst:1, Split:2, T | D | Klemm |
Medium Bazooka | MBZ | 6" - 12" / 24" | 8 | AP:3 | D | Stripped-Down Destroyer Hunter |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray, Combo | D | Killer Koala |
Medium Frag Cannon | MFC | 3" - 9" / 18" | 6 | OR:AP:1, OR:Frag(AI) | D | Stripped-Down Hunter UC |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1, Link | D, I | Chaingun Dingo, Sniper Koala |
Medium Spike Gun | MSG | Reach 0" | 7 | AP:4 | M | Chaingun Dingo, Killer Koala, Sniper Koala |
Code | Description |
---|---|
AE | Attack model or point, this is primary target. Other models within radius X are secondary targets. |
AI | May deal more than two damage to Infantry or Drones on a successful attack. |
AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
Aux | Weapons and traits with the Aux tag are unavailable when the model is crippled. |
Blast | Ignore partial cover when fired indirectly. |
Burst | +XD6 to attack with this weapon. |
Combo | Weapons with this trait on the same model are a combo weapon. |
Fire | Roll trait rating x D6. One additional damage on each 4+. |
Frag | +2D6 to attack rolls. |
Guided | +1D6 to Fire Missions if FO was made using a TD. |
Link | +1D6 to attack. |
OR | Choose one ammunition type to use when attacking |
Precise | +1 to attack roll results. |
Split | Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other. |
Spray | Attack ignores partial Cover. May not shoot through full Cover. |
T | Gives a 360 degree field of fire to the weapon. |
Code | Description |
---|---|
Agile | Attacks miss this model on MoS0. |
Airdrop | CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll. |
Brawl | +XD6 to melee attack with this weapon. |
CGL | One model in each combat group must be selected to be the CGL. This is a free upgrade. CP:1, Init:5+, Rank:2 |
Comms | Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders. |
ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
ECM | May use ECM Jam, ECM Hack and ECM Protect |
ECM+ | May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired) |
Hands | Model has additional upgrade options available and limited climbing ability. |
Offroad | Move normally in difficult terrain (not water or climbing). |
SatUp | -1 TN on independent EW rolls for this and models in formation. Non-cumulative. |
Sensors | Sensor range is X. Models in formation may use this model's sensor locks. |
Smoke | Use action to drop AE:3r, height 4" smoke area on self. Smoke gives +1D6 defense. Removed in cleanup. |
TD | When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus) |
Name | Cost | Description |
---|---|---|
Combat Group Leader (CGL) | 0 TV |