Gear Grinder

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Roster

V3.0

Factions: North

TV: 100

Models: 10

Actions: 12

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Roster 100TV (V3.0)

-- CG 1 -- 
Lancier Spear 10TV
- Combat Group Leader (CGL), High Octane
Lancier Torch 10TV
- High Octane
Lancier 10TV
- High Octane
Jerboa Rapid LBZ 8TV
-- CG 2 -- 
Southern Special Nemesis Jaguar 17TV
- Duelist (for Veterans), Brawler 1, High Octane, Combat Group Leader (CGL)
Southern Special Nemesis Jaguar 17TV
- High Octane, Brawler 1
-- CG 3 -- 
Field Gun 4TV
Field Gun 4TV
Lion Initiate 12TV
Dogfire R 8TV

Models

Name TV Role MR AR H/S Dmg A GU PI EW Weapons Traits Type Height
-- CG 1 --
Lancier Spear 10 SK, FS W/G:8" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 3+ 6+ »MRP, »MCW, HPZ, LAPGL, MSG(Link) Hands, Climber, Brawl:1, CGL Gear 1.5"
options: Combat Group Leader (CGL) (0 TV), High Octane (1 TV)
Lancier Torch 10 SK, FS W/G:8" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 3+ 6+ »MFL, »MCW, HPZ, LAPGL, MSG(Link) Hands, Climber, Brawl:1 Gear 1.5"
options: High Octane (1 TV)
Lancier 10 SK+, FS W/G:8" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 3+ 6+ »LAC, »MCW, HPZ, LAPGL, MSG(Link) Hands, Climber, Brawl:1 Gear 1.5"
options: High Octane (1 TV)
Jerboa Rapid LBZ 8 RC+, SK, FS W/G:9" 4 3/3 ▢▢▢/▢▢▢ 1 5+ 3+ 4+ »LVB, »LBZ(AP:1,Burst:1), LRP, LAPGL Hands, Brawl:-1, Comms, ECM+, ECCM, Jetpack:6, Sensors:24 Gear 1"
-- CG 2 --
Southern Special Nemesis Jaguar 17 SK, FS W/G:9" 7 3/3 ▢▢▢/▢▢▢ 2 3+ 3+ 5+ »MAC, »LSG, »LVB(Precise,Reach:1), MRP Hands, Agile, Airdrop, Brawl:3, Vet, Duelist, CGL Gear 1.5"
options: Duelist (for Veterans) (0 TV), Brawler 1 (1 TV), High Octane (1 TV), Combat Group Leader (CGL) (0 TV)
Southern Special Nemesis Jaguar 17 SK, FS W/G:9" 7 3/3 ▢▢▢/▢▢▢ 2 3+ 3+ 5+ »MAC, »LSG, »LVB(Precise,Reach:1), MRP Hands, Agile, Airdrop, Brawl:3, Vet Gear 1.5"
options: High Octane (1 TV), Brawler 1 (1 TV)
-- CG 3 --
Field Gun 4 GP, FS G:2" 5 3/1 ▢▢▢/▢ 1 4+ 6+ 6+ LFG Towed Vehicle 0.5"
Field Gun 4 GP, FS G:2" 5 3/1 ▢▢▢/▢ 1 4+ 6+ 6+ LFG Towed Vehicle 0.5"
Lion Initiate 12 SK, FS W/G:6" 7 5/1 ▢▢▢▢▢/▢ 1 3+ 4+ 6+ »HRC, »LCW, MAR, LAPGL, MSG(Link) Hands, Climber, Brawl:1 Gear 1.5"
Dogfire R 8 SK, FS W/G:5" 7 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 6+ »LFG, »LVB, MRP(Link), MMG(Link) Hands Gear 2"
expand_less Weapon reference sort_by_alpha
expand_more Weapon reference
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Jerboa Rapid LBZ, Lancier, Lancier Spear, Lancier Torch, Lion Initiate
Medium Artillery Rockets MAR 18" - 36" / 72" 8 AE:5 I Lion Initiate
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Lancier
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Southern Special Nemesis Jaguar
Light Bazooka LBZ 6" - 12" / 24" 7 AP:1, Burst:1 D Jerboa Rapid LBZ
Light Combat Weapon LCW Reach 0" 7 M Lion Initiate
Medium Combat Weapon MCW Reach 0" 8 M Lancier, Lancier Spear, Lancier Torch
Light Field Gun LFG 12" - 24" / 48" 9 OR:AE:3(Blast), OR:AP:1 D, I Dogfire R, Field Gun
Medium Flamer MFL 0" - 6" / 9" 4 AE:3, AI, Fire:3, Spray D Lancier Torch
Medium Machine Gun MMG 3" - 9" / 18" 4 AI, Burst:2, Split:2, Link D Dogfire R
Heavy Panzerfaust HPZ 3" - 6" / 9" 9 AP:4 D Lancier, Lancier Spear, Lancier Torch
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Jerboa Rapid LBZ
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1 D, I Lancier Spear, Southern Special Nemesis Jaguar
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1, Link D, I Dogfire R
Heavy Rotary Cannon HRC 6" - 18" / 36" 8 Burst:2, Split:2 D Lion Initiate
Light Spike Gun LSG Reach 0" 6 AP:2 M Southern Special Nemesis Jaguar
Medium Spike Gun MSG Reach 0" 7 AP:4, Link M Lancier, Lancier Spear, Lancier Torch, Lion Initiate
Light Vibro Blade LVB Reach 0" 7 AP:1 M Dogfire R, Jerboa Rapid LBZ
Light Vibro Blade LVB 0" - 1" / - 7 AP:1, Precise, Reach:1 M Southern Special Nemesis Jaguar
Weapon Type Code Range Dmg Traits Mode Models
Heavy Panzerfaust HPZ 3" - 6" / 9" 9 AP:4 D Lancier, Lancier Spear, Lancier Torch
Heavy Rotary Cannon HRC 6" - 18" / 36" 8 Burst:2, Split:2 D Lion Initiate
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Jerboa Rapid LBZ, Lancier, Lancier Spear, Lancier Torch, Lion Initiate
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Lancier
Light Bazooka LBZ 6" - 12" / 24" 7 AP:1, Burst:1 D Jerboa Rapid LBZ
Light Combat Weapon LCW Reach 0" 7 M Lion Initiate
Light Field Gun LFG 12" - 24" / 48" 9 OR:AE:3(Blast), OR:AP:1 D, I Dogfire R, Field Gun
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Jerboa Rapid LBZ
Light Spike Gun LSG Reach 0" 6 AP:2 M Southern Special Nemesis Jaguar
Light Vibro Blade LVB Reach 0" 7 AP:1 M Dogfire R, Jerboa Rapid LBZ
Light Vibro Blade LVB 0" - 1" / - 7 AP:1, Precise, Reach:1 M Southern Special Nemesis Jaguar
Medium Artillery Rockets MAR 18" - 36" / 72" 8 AE:5 I Lion Initiate
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Southern Special Nemesis Jaguar
Medium Combat Weapon MCW Reach 0" 8 M Lancier, Lancier Spear, Lancier Torch
Medium Flamer MFL 0" - 6" / 9" 4 AE:3, AI, Fire:3, Spray D Lancier Torch
Medium Machine Gun MMG 3" - 9" / 18" 4 AI, Burst:2, Split:2, Link D Dogfire R
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1 D, I Lancier Spear, Southern Special Nemesis Jaguar
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1, Link D, I Dogfire R
Medium Spike Gun MSG Reach 0" 7 AP:4, Link M Lancier, Lancier Spear, Lancier Torch, Lion Initiate
expand_less Weapon trait reference
expand_more Weapon trait reference
Code Description
AE Attack model or point, this is primary target. Other models within radius X are secondary targets.
AI May deal more than two damage to Infantry or Drones on a successful attack.
AP Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit.
Burst +XD6 to attack with this weapon.
Fire Roll trait rating x D6. One additional damage on each 4+.
Frag +2D6 to attack rolls.
Link +1D6 to attack.
OR Choose one ammunition type to use when attacking
Precise +1 to attack roll results.
Reach Melee range X
Split Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other.
Spray Attack ignores partial Cover. May not shoot through full Cover.
expand_less Trait reference
expand_more Trait reference
Code Description
Agile Attacks miss this model on MoS0.
Airdrop CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll.
Brawl +XD6 to melee attack with this weapon.
CGL One model in each combat group must be selected to be the CGL. This is a free upgrade. CP:1, Init:5+, Rank:2
Climber Climb at full move rate.
Comms Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders.
Duelist May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules.
ECCM +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall.
ECM+ May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired)
Hands Model has additional upgrade options available and limited climbing ability.
Jetpack May make a Jetpack move, with height and distance X. Ignore terrain up to X height. No actions allowed during jetpack move.
Sensors Sensor range is X. Models in formation may use this model's sensor locks.
Towed Transport models can tow. Place this model 1" from rear of towing model after move. May not use actions while attached.
Vet Get +1SP and may purchase veteran options. May not be Conscript.
expand_less Upgrades reference
expand_more Upgrades reference
Name Cost Description
Combat Group Leader (CGL) 0 TV
High Octane 1 TV
Duelist (for Veterans) 0 TV
Brawler 1 1 TV