-- CG 1 --
Lancier Spear 10TV
- Combat Group Leader (CGL), High Octane
Lancier Torch 10TV
- High Octane
Lancier 10TV
- High Octane
Jerboa Rapid LBZ 8TV
-- CG 2 --
Southern Special Nemesis Jaguar 17TV
- Duelist (for Veterans), Brawler 1, High Octane, Combat Group Leader (CGL)
Southern Special Nemesis Jaguar 17TV
- High Octane, Brawler 1
-- CG 3 --
Field Gun 4TV
Field Gun 4TV
Lion Initiate 12TV
Dogfire R 8TV
Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- CG 1 -- | ||||||||||||||
Lancier Spear | 10 | SK, FS | W/G:8" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 3+ | 6+ | »MRP, »MCW, HPZ, LAPGL, MSG(Link) | Hands, Climber, Brawl:1, CGL | Gear | 1.5" |
options: | Combat Group Leader (CGL) (0 TV), High Octane (1 TV) | |||||||||||||
Lancier Torch | 10 | SK, FS | W/G:8" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 3+ | 6+ | »MFL, »MCW, HPZ, LAPGL, MSG(Link) | Hands, Climber, Brawl:1 | Gear | 1.5" |
options: | High Octane (1 TV) | |||||||||||||
Lancier | 10 | SK+, FS | W/G:8" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 3+ | 6+ | »LAC, »MCW, HPZ, LAPGL, MSG(Link) | Hands, Climber, Brawl:1 | Gear | 1.5" |
options: | High Octane (1 TV) | |||||||||||||
Jerboa Rapid LBZ | 8 | RC+, SK, FS | W/G:9" | 4 | 3/3 | ▢▢▢/▢▢▢ | 1 | 5+ | 3+ | 4+ | »LVB, »LBZ(AP:1,Burst:1), LRP, LAPGL | Hands, Brawl:-1, Comms, ECM+, ECCM, Jetpack:6, Sensors:24 | Gear | 1" |
-- CG 2 -- | ||||||||||||||
Southern Special Nemesis Jaguar | 17 | SK, FS | W/G:9" | 7 | 3/3 | ▢▢▢/▢▢▢ | 2 | 3+ | 3+ | 5+ | »MAC, »LSG, »LVB(Precise,Reach:1), MRP | Hands, Agile, Airdrop, Brawl:3, Vet, Duelist, CGL | Gear | 1.5" |
options: | Duelist (for Veterans) (0 TV), Brawler 1 (1 TV), High Octane (1 TV), Combat Group Leader (CGL) (0 TV) | |||||||||||||
Southern Special Nemesis Jaguar | 17 | SK, FS | W/G:9" | 7 | 3/3 | ▢▢▢/▢▢▢ | 2 | 3+ | 3+ | 5+ | »MAC, »LSG, »LVB(Precise,Reach:1), MRP | Hands, Agile, Airdrop, Brawl:3, Vet | Gear | 1.5" |
options: | High Octane (1 TV), Brawler 1 (1 TV) | |||||||||||||
-- CG 3 -- | ||||||||||||||
Field Gun | 4 | GP, FS | G:2" | 5 | 3/1 | ▢▢▢/▢ | 1 | 4+ | 6+ | 6+ | LFG | Towed | Vehicle | 0.5" |
Field Gun | 4 | GP, FS | G:2" | 5 | 3/1 | ▢▢▢/▢ | 1 | 4+ | 6+ | 6+ | LFG | Towed | Vehicle | 0.5" |
Lion Initiate | 12 | SK, FS | W/G:6" | 7 | 5/1 | ▢▢▢▢▢/▢ | 1 | 3+ | 4+ | 6+ | »HRC, »LCW, MAR, LAPGL, MSG(Link) | Hands, Climber, Brawl:1 | Gear | 1.5" |
Dogfire R | 8 | SK, FS | W/G:5" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 6+ | »LFG, »LVB, MRP(Link), MMG(Link) | Hands | Gear | 2" |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Jerboa Rapid LBZ, Lancier, Lancier Spear, Lancier Torch, Lion Initiate |
Medium Artillery Rockets | MAR | 18" - 36" / 72" | 8 | AE:5 | I | Lion Initiate |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Lancier |
Medium Autocannon | MAC | 6" - 18" / 36" | 7 | Burst:1, Split:2 | D | Southern Special Nemesis Jaguar |
Light Bazooka | LBZ | 6" - 12" / 24" | 7 | AP:1, Burst:1 | D | Jerboa Rapid LBZ |
Light Combat Weapon | LCW | Reach 0" | 7 | M | Lion Initiate | |
Medium Combat Weapon | MCW | Reach 0" | 8 | M | Lancier, Lancier Spear, Lancier Torch | |
Light Field Gun | LFG | 12" - 24" / 48" | 9 | OR:AE:3(Blast), OR:AP:1 | D, I | Dogfire R, Field Gun |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray | D | Lancier Torch |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2, Link | D | Dogfire R |
Heavy Panzerfaust | HPZ | 3" - 6" / 9" | 9 | AP:4 | D | Lancier, Lancier Spear, Lancier Torch |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | Jerboa Rapid LBZ |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1 | D, I | Lancier Spear, Southern Special Nemesis Jaguar |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1, Link | D, I | Dogfire R |
Heavy Rotary Cannon | HRC | 6" - 18" / 36" | 8 | Burst:2, Split:2 | D | Lion Initiate |
Light Spike Gun | LSG | Reach 0" | 6 | AP:2 | M | Southern Special Nemesis Jaguar |
Medium Spike Gun | MSG | Reach 0" | 7 | AP:4, Link | M | Lancier, Lancier Spear, Lancier Torch, Lion Initiate |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Dogfire R, Jerboa Rapid LBZ |
Light Vibro Blade | LVB | 0" - 1" / - | 7 | AP:1, Precise, Reach:1 | M | Southern Special Nemesis Jaguar |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Heavy Panzerfaust | HPZ | 3" - 6" / 9" | 9 | AP:4 | D | Lancier, Lancier Spear, Lancier Torch |
Heavy Rotary Cannon | HRC | 6" - 18" / 36" | 8 | Burst:2, Split:2 | D | Lion Initiate |
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Jerboa Rapid LBZ, Lancier, Lancier Spear, Lancier Torch, Lion Initiate |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Lancier |
Light Bazooka | LBZ | 6" - 12" / 24" | 7 | AP:1, Burst:1 | D | Jerboa Rapid LBZ |
Light Combat Weapon | LCW | Reach 0" | 7 | M | Lion Initiate | |
Light Field Gun | LFG | 12" - 24" / 48" | 9 | OR:AE:3(Blast), OR:AP:1 | D, I | Dogfire R, Field Gun |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | Jerboa Rapid LBZ |
Light Spike Gun | LSG | Reach 0" | 6 | AP:2 | M | Southern Special Nemesis Jaguar |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Dogfire R, Jerboa Rapid LBZ |
Light Vibro Blade | LVB | 0" - 1" / - | 7 | AP:1, Precise, Reach:1 | M | Southern Special Nemesis Jaguar |
Medium Artillery Rockets | MAR | 18" - 36" / 72" | 8 | AE:5 | I | Lion Initiate |
Medium Autocannon | MAC | 6" - 18" / 36" | 7 | Burst:1, Split:2 | D | Southern Special Nemesis Jaguar |
Medium Combat Weapon | MCW | Reach 0" | 8 | M | Lancier, Lancier Spear, Lancier Torch | |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray | D | Lancier Torch |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2, Link | D | Dogfire R |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1 | D, I | Lancier Spear, Southern Special Nemesis Jaguar |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1, Link | D, I | Dogfire R |
Medium Spike Gun | MSG | Reach 0" | 7 | AP:4, Link | M | Lancier, Lancier Spear, Lancier Torch, Lion Initiate |
Code | Description |
---|---|
AE | Attack model or point, this is primary target. Other models within radius X are secondary targets. |
AI | May deal more than two damage to Infantry or Drones on a successful attack. |
AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
Burst | +XD6 to attack with this weapon. |
Fire | Roll trait rating x D6. One additional damage on each 4+. |
Frag | +2D6 to attack rolls. |
Link | +1D6 to attack. |
OR | Choose one ammunition type to use when attacking |
Precise | +1 to attack roll results. |
Reach | Melee range X |
Split | Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other. |
Spray | Attack ignores partial Cover. May not shoot through full Cover. |
Code | Description |
---|---|
Agile | Attacks miss this model on MoS0. |
Airdrop | CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll. |
Brawl | +XD6 to melee attack with this weapon. |
CGL | One model in each combat group must be selected to be the CGL. This is a free upgrade. CP:1, Init:5+, Rank:2 |
Climber | Climb at full move rate. |
Comms | Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders. |
Duelist | May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules. |
ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
ECM+ | May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired) |
Hands | Model has additional upgrade options available and limited climbing ability. |
Jetpack | May make a Jetpack move, with height and distance X. Ignore terrain up to X height. No actions allowed during jetpack move. |
Sensors | Sensor range is X. Models in formation may use this model's sensor locks. |
Towed | Transport models can tow. Place this model 1" from rear of towing model after move. May not use actions while attached. |
Vet | Get +1SP and may purchase veteran options. May not be Conscript. |
Name | Cost | Description |
---|---|---|
Combat Group Leader (CGL) | 0 TV | |
High Octane | 1 TV | |
Duelist (for Veterans) | 0 TV | |
Brawler 1 | 1 TV |