-- CG 1 --
-- FS --
King Cobra 20TV
- Duelist (for Veterans), Quick Draw
Spitting Cobra 12TV
Blitz Jager 8TV
-- CG 2 --
-- RC --
Chatterbox Iguana 11TV
- Well Funded, EW Specialist, Drone
Chatterbox Iguana 11TV
- Well Funded, EW Specialist, Drone
Elan 3TV
Elan 3TV
Recon Drone
Recon Drone
-- CG 3 --
-- SK --
Command Jager 7TV
Flame Jager 7TV
Black Adder 9TV
Black Adder 9TV
Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- CG 1 -- | ||||||||||||||
-- FS -- | ||||||||||||||
King Cobra | 20 | SK, FS | W/G:5" | 9 | 4/2 | ▢▢▢▢/▢▢ | 2 | 3+ | 5+ | 6+ | »MPA, »MVB, MRP, LAR, LGM, HMG, MAPGL | Hands, Vet, Brawl:1, Duelist, Auto:1Wpn | Gear | 2" |
options: | Duelist (for Veterans) (0 TV), Quick Draw (1 TV) | |||||||||||||
Spitting Cobra | 12 | SK, FS | W/G:5" | 8 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 5+ | 6+ | »HAC, »LVB, MRP, MAR, LGM, MMG | Hands, React+ | Gear | 2" |
Blitz Jager | 8 | GP, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 6+ | »LAC, »LVB, LATM(LA:2), LAPGL | Hands | Gear | 1.5" |
-- CG 2 -- | ||||||||||||||
-- RC -- | ||||||||||||||
Chatterbox Iguana | 11 | RC, FS | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 3+ | 3+ | »LSMG, »LVB | Hands, Agile, ECM, ECCM, Sensors:24 ((Aux)), TD, Comms, SatUp, WeF, Rule:+1D6_to_EW_rolls, Transport:1 (Drone) | Gear | 1.5" |
options: | Well Funded (0 TV), EW Specialist (1 TV), Drone (1 TV) | |||||||||||||
Chatterbox Iguana | 11 | RC, FS | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 3+ | 3+ | »LSMG, »LVB | Hands, Agile, ECM, ECCM, Sensors:24 ((Aux)), TD, Comms, SatUp, WeF, Rule:+1D6_to_EW_rolls, Transport:1 (Drone) | Gear | 1.5" |
options: | Well Funded (0 TV), EW Specialist (1 TV), Drone (1 TV) | |||||||||||||
Elan | 3 | GP+, RC, FS | G:9" | 4 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 5+ | »MMG(T) | TD, Comms | Vehicle | 0.5" |
Elan | 3 | GP+, RC, FS | G:9" | 4 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 5+ | »MMG(T) | TD, Comms | Vehicle | 0.5" |
Recon Drone | 0 | Upgrade | H:8" | 2 | 2/1 | ▢▢/▢ | 1 | 5+ | 5+ | 5+ | TD | Drone | 0.5" | |
Recon Drone | 0 | Upgrade | H:8" | 2 | 2/1 | ▢▢/▢ | 1 | 5+ | 5+ | 5+ | TD | Drone | 0.5" | |
-- CG 3 -- | ||||||||||||||
-- SK -- | ||||||||||||||
Jager Command | 7 | GP+, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 5+ | »LAC, »LVB, LRP, LAPGL, LHG | Hands, Comms | Gear | 1.5" |
Flame Jager | 7 | GP, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 6+ | »MFL, »LVB, LAPR(Fire:1), LAPGL | Hands, ResistF | Gear | 1.5" |
Black Adder | 9 | SK, FS | W/G:6" | 6 | 5/1 | ▢▢▢▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MSC, »LVB, MRP, LAPGL | Hands, FieldArmor | Gear | 1.5" |
Black Adder | 9 | SK, FS | W/G:6" | 6 | 5/1 | ▢▢▢▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MSC, »LVB, MRP, LAPGL | Hands, FieldArmor | Gear | 1.5" |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Black Adder, Blitz Jager, Command Jager, Flame Jager |
Medium Anti-Per Grenade Launchers | MAPGL | Radius 3" | 5 | AI, Frag | P | King Cobra |
Light Anti-Personnel Rockets | LAPR | 6" - 18" / 36" | 4 | AI, AE:5, Fire:1 | D, I | Flame Jager |
Light Anti-Tank Missile | LATM | 12" - 36" / 72" | 8 | AP:3, Guided, LA:2 | D, I | Blitz Jager |
Light Artillery Rockets | LAR | 18" - 36" / 72" | 7 | AE:5 | I | King Cobra |
Medium Artillery Rockets | MAR | 18" - 36" / 72" | 8 | AE:5 | I | Spitting Cobra |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Blitz Jager, Command Jager |
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2 | D | Spitting Cobra |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray | D | Flame Jager |
Light Guided Mortar | LGM | 18" - 36" / 72" | 7 | AE:3, Blast, Guided | I | King Cobra, Spitting Cobra |
Light Hand Grenades | LHG | 3" - 6" / 9" | 8 | AE:3, Blast, AP:1 | D, I | Command Jager |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2 | D | Spitting Cobra |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2, T | D | Elan |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2 | D | King Cobra |
Medium Particle Accelerator | MPA | 6" - 24" / 48" | 8 | Haywire, Advanced | D | King Cobra |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | Command Jager |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1 | D, I | Black Adder, King Cobra, Spitting Cobra |
Medium Snub Cannon | MSC | 3" - 9" / 18" | 9 | AP:3, Demo:3 | D | Black Adder |
Light Submachine Gun | LSMG | 0" - 9" / 18" | 6 | Burst:2 | D | Chatterbox Iguana |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Black Adder, Blitz Jager, Chatterbox Iguana, Command Jager, Flame Jager, Spitting Cobra |
Medium Vibro Blade | MVB | Reach 0" | 8 | AP:3 | M | King Cobra |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | Burst:1, Split:2 | D | Spitting Cobra |
Heavy Machine Gun | HMG | 3" - 9" / 18" | 5 | AI, Burst:2, Split:2 | D | King Cobra |
Light Anti-Per Grenade Launchers | LAPGL | Radius 3" | 4 | AI, Frag | P | Black Adder, Blitz Jager, Command Jager, Flame Jager |
Light Anti-Personnel Rockets | LAPR | 6" - 18" / 36" | 4 | AI, AE:5, Fire:1 | D, I | Flame Jager |
Light Anti-Tank Missile | LATM | 12" - 36" / 72" | 8 | AP:3, Guided, LA:2 | D, I | Blitz Jager |
Light Artillery Rockets | LAR | 18" - 36" / 72" | 7 | AE:5 | I | King Cobra |
Light Autocannon | LAC | 6" - 18" / 36" | 6 | Burst:1, Split:2 | D | Blitz Jager, Command Jager |
Light Guided Mortar | LGM | 18" - 36" / 72" | 7 | AE:3, Blast, Guided | I | King Cobra, Spitting Cobra |
Light Hand Grenades | LHG | 3" - 6" / 9" | 8 | AE:3, Blast, AP:1 | D, I | Command Jager |
Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AE:3, AP:1 | D, I | Command Jager |
Light Submachine Gun | LSMG | 0" - 9" / 18" | 6 | Burst:2 | D | Chatterbox Iguana |
Light Vibro Blade | LVB | Reach 0" | 7 | AP:1 | M | Black Adder, Blitz Jager, Chatterbox Iguana, Command Jager, Flame Jager, Spitting Cobra |
Medium Anti-Per Grenade Launchers | MAPGL | Radius 3" | 5 | AI, Frag | P | King Cobra |
Medium Artillery Rockets | MAR | 18" - 36" / 72" | 8 | AE:5 | I | Spitting Cobra |
Medium Flamer | MFL | 0" - 6" / 9" | 4 | AE:3, AI, Fire:3, Spray | D | Flame Jager |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2 | D | Spitting Cobra |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split:2, T | D | Elan |
Medium Particle Accelerator | MPA | 6" - 24" / 48" | 8 | Haywire, Advanced | D | King Cobra |
Medium Rocket Pack | MRP | 6" - 18" / 36" | 8 | AE:3, AP:1 | D, I | Black Adder, King Cobra, Spitting Cobra |
Medium Snub Cannon | MSC | 3" - 9" / 18" | 9 | AP:3, Demo:3 | D | Black Adder |
Medium Vibro Blade | MVB | Reach 0" | 8 | AP:3 | M | King Cobra |
Code | Description |
---|---|
AE | Attack model or point, this is primary target. Other models within radius X are secondary targets. |
AI | May deal more than two damage to Infantry or Drones on a successful attack. |
AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
Advanced | Add +1 to attack result in optimal range. |
Blast | Ignore partial cover when fired indirectly. |
Burst | +XD6 to attack with this weapon. |
Demo | Do at least X amount of damage to buildings on MoS:0 or better. |
Fire | Roll trait rating x D6. One additional damage on each 4+. |
Frag | +2D6 to attack rolls. |
Guided | +1D6 to Fire Missions if FO was made using a TD. |
Haywire | After hit, target counts as crippled until cleanup. Also roll a D6, on 4+ target gets one damage. |
LA | Shoot X times per game |
Split | Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other. |
Spray | Attack ignores partial Cover. May not shoot through full Cover. |
T | Gives a 360 degree field of fire to the weapon. |
Code | Description |
---|---|
Agile | Attacks miss this model on MoS0. |
Auto | A weapon system with this trait may be used for retaliation once per round without spending an action point. |
Brawl | +XD6 to melee attack with this weapon. |
Comms | Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders. |
Duelist | May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules. |
ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
ECM | May use ECM Jam, ECM Hack and ECM Protect |
FieldArmor | Suffer one less damage from attacks (incl. AP), to a minimum of 1 dmg. Does not cancel special damage effects. |
Hands | Model has additional upgrade options available and limited climbing ability. |
React+ | This model has one free reaction per round. |
ResistF | No extra fire dmg. |
Rule | See rulebook for details. |
SatUp | -1 TN on independent EW rolls for this and models in formation. Non-cumulative. |
Sensors | Sensor range is X. Models in formation may use this model's sensor locks. |
TD | When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus) |
Transport | Transport specified models. |
Vet | Get +1SP and may purchase veteran options. May not be Conscript. |
WeF | Two models in each combat group may purchase one veteran upgrade without making them veterans. |
Name | Cost | Description |
---|---|---|
Duelist (for Veterans) | 0 TV | |
Quick Draw | 1 TV | |
Well Funded | 0 TV | |
EW Specialist | 1 TV | |
Drone | 1 TV |