Gear Grinder

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Roster

V3.0

Factions: South

TV: 96

Models: 9

Actions: 9

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Roster 96TV (V3.0)

-- SK -- 
Command Iguana MP 10TV
- Police State
Iguana MP 9TV
- Police State
Iguana MP 9TV
- Police State
Iguana MP 9TV
- Police State
Skirmisher 10TV
-- SO -- 
Blazing Mamba 19TV
- Independent Duelist, Ace Gunner, Trick Shot, Shield
-- RC -- 
Command Fer de Lance 14TV
Silverscale 11TV
- Veteran
Engineering Team 5TV
- Veteran

Models

Name TV Role MR AR H/S Dmg A GU PI EW Weapons Traits Type Height
-- SK --
Iguana MP Command 10 GP+, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 5+ »MFC, »MCW, LPZ, LAPGL Hands, Agile, Airdrop, Shield, Brawl:1, Comms, ECCM ((Aux)), Shield+ Gear 1.5"
options: Police State (1 TV) Cannot take option(s): Samurai Spirit (1 TV)
Iguana MP 9 GP+, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 6+ »MFC, »MCW, LPZ, LAPGL Hands, Agile, Airdrop, Shield, Brawl:1, Shield+ Gear 1.5"
options: Police State (1 TV) Cannot take option(s): Samurai Spirit (1 TV)
Iguana MP 9 GP+, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 6+ »MFC, »MCW, LPZ, LAPGL Hands, Agile, Airdrop, Shield, Brawl:1, Shield+ Gear 1.5"
options: Police State (1 TV) Cannot take option(s): Samurai Spirit (1 TV)
Iguana MP 9 GP+, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 6+ »MFC, »MCW, LPZ, LAPGL Hands, Agile, Airdrop, Shield, Brawl:1, Shield+ Gear 1.5"
options: Police State (1 TV) Cannot take option(s): Samurai Spirit (1 TV)
Skirmisher 10 RC+, FS, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 4+ »LRF, »LVB, LRP Hands, Agile, Airdrop, Comms, ECM+ (Aux), Sensors:36 (Aux) Gear 1.5"
-- SO --
Blazing Mamba 19 SK, FS, SO W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 5+ »MRL, »LVB, LRP, LAPGL Hands, Agile, Airdrop, Vet, Duelist, IO, Stable:1Wpn, Shield Gear 1.5"
options: Independent Duelist (2 TV), Ace Gunner (2 TV), Trick Shot (1 TV), Shield (1 TV)
-- RC --
Command Fer de Lance 14 SK, FS, RC W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 4+ »MRF, »LVB(Precise), LGM, LAPGL Hands, Agile, Airdrop, Vet, Brawl:1, ECCM, Comms, SatUp (Aux) Gear 1.5"
Silverscale 11 RC, FS W/G:7" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 4+ »LAC, »LVB, LRP, LAPGL Hands, Comms, ECM+ ((Aux)), ECCM ((Aux)), Sensors:24, TD, Sensor Boom, Vet Gear 1.5"
options: Veteran (2 TV)
Engineering Squad Team 5 GP, RC I:3" 2 2/1 ▢▢/▢ 1 4+ 4+ 6+ »LIW, »LICW, LSE Mine:3, Vet Infantry 0.5"
options: Veteran (2 TV)
expand_less Weapon reference sort_by_alpha
expand_more Weapon reference
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Blazing Mamba, Command Fer de Lance, Command Iguana MP, Iguana MP, Silverscale
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Silverscale
Medium Combat Weapon MCW Reach 0" 8 M Command Iguana MP, Iguana MP
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Command Iguana MP, Iguana MP
Light Guided Mortar LGM 18" - 36" / 72" 7 AE:3, Blast, Guided I Command Fer de Lance
Light Infantry Combat Weapon LICW Reach 0" 4 AI M Engineering Team
Light Infantry Weapons LIW 0" - 9" / 18" 3 AI, Burst:1 D Engineering Team
Light Panzerfaust LPZ 3" - 6" / 9" 7 AP:2 D Command Iguana MP, Iguana MP
Light Rifle LRF 12" - 36" / 72" 6 Precise D Skirmisher
Medium Rifle MRF 12" - 36" / 72" 7 Precise D Command Fer de Lance
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Blazing Mamba, Silverscale, Skirmisher
Medium Rotary Laser MRL 6" - 18" / 36" 7 Advanced, Burst:1, Split:2 D Blazing Mamba
Light Shaped Explosives LSE Reach 0" 8 AP:2, Demo:4, Brawl:-1 M Engineering Team
Light Vibro Blade LVB Reach 0" 7 AP:1 M Blazing Mamba, Silverscale, Skirmisher
Light Vibro Blade LVB Reach 0" 7 AP:1, Precise M Command Fer de Lance
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Blazing Mamba, Command Fer de Lance, Command Iguana MP, Iguana MP, Silverscale
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Silverscale
Light Guided Mortar LGM 18" - 36" / 72" 7 AE:3, Blast, Guided I Command Fer de Lance
Light Infantry Combat Weapon LICW Reach 0" 4 AI M Engineering Team
Light Infantry Weapons LIW 0" - 9" / 18" 3 AI, Burst:1 D Engineering Team
Light Panzerfaust LPZ 3" - 6" / 9" 7 AP:2 D Command Iguana MP, Iguana MP
Light Rifle LRF 12" - 36" / 72" 6 Precise D Skirmisher
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Blazing Mamba, Silverscale, Skirmisher
Light Shaped Explosives LSE Reach 0" 8 AP:2, Demo:4, Brawl:-1 M Engineering Team
Light Vibro Blade LVB Reach 0" 7 AP:1 M Blazing Mamba, Silverscale, Skirmisher
Light Vibro Blade LVB Reach 0" 7 AP:1, Precise M Command Fer de Lance
Medium Combat Weapon MCW Reach 0" 8 M Command Iguana MP, Iguana MP
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Command Iguana MP, Iguana MP
Medium Rifle MRF 12" - 36" / 72" 7 Precise D Command Fer de Lance
Medium Rotary Laser MRL 6" - 18" / 36" 7 Advanced, Burst:1, Split:2 D Blazing Mamba
expand_less Weapon trait reference
expand_more Weapon trait reference
Code Description
AE Attack model or point, this is primary target. Other models within radius X are secondary targets.
AI May deal more than two damage to Infantry or Drones on a successful attack.
AP Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit.
Advanced Add +1 to attack result in optimal range.
Blast Ignore partial cover when fired indirectly.
Brawl +XD6 to melee attack with this weapon.
Burst +XD6 to attack with this weapon.
Demo Do at least X amount of damage to buildings on MoS:0 or better.
Frag +2D6 to attack rolls.
Guided +1D6 to Fire Missions if FO was made using a TD.
OR Choose one ammunition type to use when attacking
Precise +1 to attack roll results.
Split Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other.
expand_less Trait reference
expand_more Trait reference
Code Description
Agile Attacks miss this model on MoS0.
Airdrop CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll.
Brawl +XD6 to melee attack with this weapon.
Comms Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders.
Duelist May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules.
ECCM +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall.
ECM+ May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired)
Hands Model has additional upgrade options available and limited climbing ability.
IO A duelist may serve as the only model in a combat group, ignoring the normal minimum of four action points for combat groups. This is called an independent operator. The independent operator selects a primary role from those listed on its profile. This is used to select objectives during the setup of a match. The independent operator may not select the CGL or 2iC upgrades. However, you may upgrade the duelist to an officer (XO, CO, or TFC).
Mine Place X 40mm mines during game.
SatUp -1 TN on independent EW rolls for this and models in formation. Non-cumulative.
SensorBoom Extend silhouette by 1 inch for line of sight. Applies to indirect attacks, FOs, ECM Hack, Jam and Scan.
Sensors Sensor range is X. Models in formation may use this model's sensor locks.
Shield Rerolls defense from front arc.
Shield+ The Shield+ trait works just like a Shield trait but also adds +1D6 to defensive rolls from attacks originating from the front arc. The Shield+ trait may not be stacked with Cover modifiers.
Stable +1D6 modifier to Gunnery (GU) skill rolls when moving at combat speed or top speed.
TD When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus)
Vet Get +1SP and may purchase veteran options. May not be Conscript.
expand_less Upgrades reference
expand_more Upgrades reference
Name Cost Description
Police State 1 TV
Independent Duelist 2 TV
Ace Gunner 2 TV
Trick Shot 1 TV
Shield 1 TV
Veteran 2 TV