Gear Grinder

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Roster

V3.0

Factions: Peace River

TV: 100

Models: 12

Actions: 12

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Roster 100TV (V3.0)

Vanguard Warrior IV 14TV
- Warrior Elite, Hackers, ECM Specialist
Shamshir Warrior IV 12TV
- Warrior Elite
Vanguard Warrior IV 12TV
- Warrior Elite
Sweeper Warrior IV 12TV
- Warrior Elite
Greyhound Chieftain 16TV
- Commanding Officer (CO)
Elan 3TV
Elan 3TV
Recon Team 3TV
Spitz Monowheel Squad 5TV
Spitz Monowheel Squad 5TV
Pilum Warrior 8TV
Warrior 7TV

Models

Name TV Role MR AR H/S Dmg A GU PI EW Weapons Traits Type Height
Vanguard Warrior IV 14 SK, FS W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 3+ »MAC, »LVB, MRP, LAPGL Hands, Airdrop, Sensors:24 ((Aux)), Agile, ECM+ Gear 1.5"
options: Warrior Elite (1 TV), Hackers (1 TV), ECM Specialist (1 TV)
Shamshir Warrior IV 12 SK, FS W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 4+ »MBZ, »LVB, MRP, LAPGL Hands, ECM, Airdrop, Sensors:24 ((Aux)), Agile Gear 1.5"
options: Warrior Elite (1 TV)
Vanguard Warrior IV 12 SK, FS W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 4+ »MAC, »LVB, MRP, LAPGL Hands, ECM, Airdrop, Sensors:24 ((Aux)), Agile Gear 1.5"
options: Warrior Elite (1 TV)
Sweeper Warrior IV 12 SK, FS W/G:7" 7 4/2 ▢▢▢▢/▢▢ 1 3+ 3+ 4+ »MFC, »LVB, MRP, LHG, LAPGL Hands, ECM, Airdrop, Sensors:24 ((Aux)), Agile Gear 1.5"
options: Warrior Elite (1 TV)
Greyhound Chieftain 16 GP, RC+, SK, FS W/G:9" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 3+ »MRF, »LP, »LVB Hands, Agile, Airdrop, Comms, SatUp, ECM+ ((Aux)), Sensors:24 ((Aux)), SP:+1, ECCM, CO Gear 1.5"
options: Commanding Officer (CO) (3 TV)
Elan 3 GP+, RC, FS G:9" 4 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 5+ »MMG(T) TD, Comms Vehicle 0.5"
Elan 3 GP+, RC, FS G:9" 4 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 5+ »MMG(T) TD, Comms Vehicle 0.5"
Recon Squad Team 3 GP, RC, FS I:3" 2 2/1 ▢▢/▢ 1 4+ 4+ 4+ »LIW, »LICW TD, Comms Infantry 0.5"
Spitz Monowheel Squad 5 GP+ G:11" 3 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 6+ »LIW, »LIGL, »LICW Agile Vehicle 0.5"
Spitz Monowheel Squad 5 GP+ G:11" 3 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 6+ »LIW, »LIGL, »LICW Agile Vehicle 0.5"
Pilum Warrior 8 GP, SK, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 5+ »LAC, »LVB, LATM(LA:2), LAPGL Hands, ECM Gear 1.5"
Warrior 7 GP+, SK, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 5+ »LAC, »LVB, LRP, LAPGL Hands, ECM Gear 1.5"
expand_less Weapon reference sort_by_alpha
expand_more Weapon reference
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Pilum Warrior, Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV, Warrior
Light Anti-Tank Missile LATM 12" - 36" / 72" 8 AP:3, Guided, LA:2 D, I Pilum Warrior
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Pilum Warrior, Warrior
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Vanguard Warrior IV
Medium Bazooka MBZ 6" - 12" / 24" 8 AP:3 D Shamshir Warrior IV
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Sweeper Warrior IV
Light Hand Grenades LHG 3" - 6" / 9" 8 AE:3, Blast, AP:1 D, I Sweeper Warrior IV
Light Infantry Combat Weapon LICW Reach 0" 4 AI M Recon Team, Spitz Monowheel Squad
Light Infantry Grenade Launcher LIGL 3" - 9" / 18" 6 OR:AE:2(Blast), OR:AP:1 D, I Spitz Monowheel Squad
Light Infantry Weapons LIW 0" - 9" / 18" 3 AI, Burst:1 D Recon Team, Spitz Monowheel Squad
Medium Machine Gun MMG 3" - 9" / 18" 4 AI, Burst:2, Split:2, T D Elan
Light Pistol LP 0" - 9" / 18" 6 Precise D Greyhound Chieftain
Medium Rifle MRF 12" - 36" / 72" 7 Precise D Greyhound Chieftain
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Warrior
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1 D, I Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV
Light Vibro Blade LVB Reach 0" 7 AP:1 M Greyhound Chieftain, Pilum Warrior, Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV, Warrior
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Pilum Warrior, Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV, Warrior
Light Anti-Tank Missile LATM 12" - 36" / 72" 8 AP:3, Guided, LA:2 D, I Pilum Warrior
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Pilum Warrior, Warrior
Light Hand Grenades LHG 3" - 6" / 9" 8 AE:3, Blast, AP:1 D, I Sweeper Warrior IV
Light Infantry Combat Weapon LICW Reach 0" 4 AI M Recon Team, Spitz Monowheel Squad
Light Infantry Grenade Launcher LIGL 3" - 9" / 18" 6 OR:AE:2(Blast), OR:AP:1 D, I Spitz Monowheel Squad
Light Infantry Weapons LIW 0" - 9" / 18" 3 AI, Burst:1 D Recon Team, Spitz Monowheel Squad
Light Pistol LP 0" - 9" / 18" 6 Precise D Greyhound Chieftain
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Warrior
Light Vibro Blade LVB Reach 0" 7 AP:1 M Greyhound Chieftain, Pilum Warrior, Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV, Warrior
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Vanguard Warrior IV
Medium Bazooka MBZ 6" - 12" / 24" 8 AP:3 D Shamshir Warrior IV
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Sweeper Warrior IV
Medium Machine Gun MMG 3" - 9" / 18" 4 AI, Burst:2, Split:2, T D Elan
Medium Rifle MRF 12" - 36" / 72" 7 Precise D Greyhound Chieftain
Medium Rocket Pack MRP 6" - 18" / 36" 8 AE:3, AP:1 D, I Shamshir Warrior IV, Sweeper Warrior IV, Vanguard Warrior IV
expand_less Weapon trait reference
expand_more Weapon trait reference
Code Description
AE Attack model or point, this is primary target. Other models within radius X are secondary targets.
AI May deal more than two damage to Infantry or Drones on a successful attack.
AP Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit.
Blast Ignore partial cover when fired indirectly.
Burst +XD6 to attack with this weapon.
Frag +2D6 to attack rolls.
Guided +1D6 to Fire Missions if FO was made using a TD.
LA Shoot X times per game
OR Choose one ammunition type to use when attacking
Precise +1 to attack roll results.
Split Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other.
T Gives a 360 degree field of fire to the weapon.
expand_less Trait reference
expand_more Trait reference
Code Description
Agile Attacks miss this model on MoS0.
Airdrop CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll.
CO Officer, upgraded from CGL. CP:1, Init:4+, Rank:4
Comms Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders.
ECCM +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall.
ECM May use ECM Jam, ECM Hack and ECM Protect
ECM+ May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired)
Hands Model has additional upgrade options available and limited climbing ability.
SP Add 1 Skill/Command Points
SatUp -1 TN on independent EW rolls for this and models in formation. Non-cumulative.
Sensors Sensor range is X. Models in formation may use this model's sensor locks.
TD When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus)
expand_less Upgrades reference
expand_more Upgrades reference
Name Cost Description
Warrior Elite 1 TV
Hackers 1 TV
ECM Specialist 1 TV
Commanding Officer (CO) 3 TV