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-- FS --
Naga 27TV
- Combat Group Leader (CGL), Veteran Leaders, Improved Gunnery (A:2)
Slashing Cobra 19TV
- Duelist, Advanced Control Systems
-- RC --
Lizard Rider 4TV
- Combat Group Leader (CGL)
Lizard Rider 4TV
- Conscription (A:1), Smoke Launchers
Lizard Rider 4TV
- Conscription (A:1), Smoke Launchers
Lizard Rider 3TV
- Conscription (A:1)
Lizard Rider 3TV
- Conscription (A:1)
-- GP --
Command Jager 8TV
- Combat Group Leader (CGL), Smoke Launchers
Black Box Iguana 12TV
- Second in Command (2iC)
Flame Jager 6TV
- Conscription (A:1)
Jager 5TV
- Conscription (A:1)
Jager 5TV
- Conscription (A:1)
| Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- FS -- | ||||||||||||||
| Naga | 27 | FS+ | W/G:7" | 9 | 4/4 | ▢▢▢▢/▢▢▢▢ | 2 | 3+ | 5+ | 5+ | »HMG(Apex), 2xMATM, LCW | TD (Aux), Sensor Boom (Aux), CGL, Vet | Strider | 2" |
| options: | Combat Group Leader (CGL) (0 TV), Veteran Leaders (2 TV), Improved Gunnery (A:2) (4 TV) | |||||||||||||
| Slashing Cobra | 19 | SK, FS | W/G:6" | 8 | 4/2 | ▢▢▢▢/▢▢ | 2 | 4+ | 4+ | 6+ | »HAC, »LVB, MATM, LGM, MMG | Hands, React+, Vet, Duelist, LBE | Gear | 2" |
| options: | Duelist (2 TV), Advanced Control Systems (3 TV) | |||||||||||||
| -- RC -- | ||||||||||||||
| Lizard Rider | 4 | GP+, RC | I:7" | 3 | 2/1 | ▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MIW, »LIGL, »HICW | Agile, CGL | Cavalry | 1" |
| options: | Combat Group Leader (CGL) (0 TV) | |||||||||||||
| Lizard Rider | 4 | GP+, RC | I:7" | 3 | 2/1 | ▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MIW, »LIGL, »HICW | Agile, Conscript, Smoke | Cavalry | 1" |
| options: | Conscription (A:1) (-1 TV), Smoke Launchers (1 TV) | |||||||||||||
| Lizard Rider | 4 | GP+, RC | I:7" | 3 | 2/1 | ▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MIW, »LIGL, »HICW | Agile, Conscript, Smoke | Cavalry | 1" |
| options: | Conscription (A:1) (-1 TV), Smoke Launchers (1 TV) | |||||||||||||
| Lizard Rider | 3 | GP+, RC | I:7" | 3 | 2/1 | ▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MIW, »LIGL, »HICW | Agile, Conscript | Cavalry | 1" |
| options: | Conscription (A:1) (-1 TV) | |||||||||||||
| Lizard Rider | 3 | GP+, RC | I:7" | 3 | 2/1 | ▢▢/▢ | 1 | 4+ | 4+ | 6+ | »MIW, »LIGL, »HICW | Agile, Conscript | Cavalry | 1" |
| options: | Conscription (A:1) (-1 TV) | |||||||||||||
| -- GP -- | ||||||||||||||
| Jager Command | 8 | GP+, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 5+ | »LAC, »LVB, LRP, LAPGL, LHG | Hands, Comms, CGL, Smoke | Gear | 1.5" |
| options: | Combat Group Leader (CGL) (0 TV), Smoke Launchers (1 TV) | |||||||||||||
| Black Box Iguana | 12 | RC, FS | W/G:8" | 5 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 3+ | 3+ | »LAC, »LVB, LPZ | Hands, Agile, Comms, ECM+, ECCM, Sensors:36 (Aux), TD (Aux), 2iC | Gear | 1.5" |
| options: | Second in Command (2iC) (1 TV) | |||||||||||||
| Flame Jager | 6 | GP, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 6+ | »MFL, »LVB, LAPR(Fire:1), LAPGL | Hands, Resist:F, Conscript | Gear | 1.5" |
| options: | Conscription (A:1) (-1 TV) | |||||||||||||
| Jager | 5 | GP+, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 6+ | »LAC, »LVB, LRP, LAPGL, LHG | Hands, Conscript | Gear | 1.5" |
| options: | Conscription (A:1) (-1 TV) | |||||||||||||
| Jager | 5 | GP+, SK, FS | W/G:6" | 6 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 6+ | »LAC, »LVB, LRP, LAPGL, LHG | Hands, Conscript | Gear | 1.5" |
| options: | Conscription (A:1) (-1 TV) | |||||||||||||
| Weapon Type | Code | Range | D | Traits | Mode | Models |
|---|---|---|---|---|---|---|
| Light Anti-Per Grenade Launchers | LAPGL | 0" - 3" / - | 5 | AI, Frag, Prox | D | Command Jager, Flame Jager, Jager |
| Light Anti-Personnel Rockets | LAPR | 6" - 18" / 36" | 6 | AI, AOE:3, Fire:1 | D, I | Flame Jager |
| Medium Anti-Tank Missile | MATM | 12" - 36" / 72" | 9 | AP:3, Guided | D, I | Naga, Slashing Cobra |
| Light Autocannon | LAC | 6" - 18" / 36" | 6 | OR:Burst:1,Split, OR:Precise | D | Black Box Iguana, Command Jager, Jager |
| Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | OR:Burst:1,Split, OR:Precise | D | Slashing Cobra |
| Light Combat Weapon | LCW | 0" / - | 7 | Demo:2 | M | Naga |
| Medium Flamer | MFL | 0" - 9" / 18" | 4 | AI, Fire:3, Burst:1, Spray | D | Flame Jager |
| Light Guided Mortar | LGM | 18" - 36" / 72" | 7 | AOE:3, Blast, Guided | I | Slashing Cobra |
| Light Hand Grenades | LHG | 3" - 6" / 9" | 8 | AOE:3, Blast, AP:1 | D, I | Command Jager, Jager |
| Heavy Infantry Combat Weapon | HICW | 0" / - | 6 | AI | M | Lizard Rider |
| Light Infantry Grenade Launcher | LIGL | 3" - 9" / 18" | 5 | OR:AOE:2,Blast, OR:AP:1 | D, I | Lizard Rider |
| Medium Infantry Weapons | MIW | 0" - 9" / 18" | 4 | AI, Burst:1 | D | Lizard Rider |
| Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split | D | Slashing Cobra |
| Heavy Machine Gun | HMG | 3" - 9" / 18" | 6 | AI, Burst:2, Split, Apex | D | Naga |
| Light Panzerfaust | LPZ | 3" - 6" / 9" | 7 | AP:2 | D | Black Box Iguana |
| Light Rocket Pack | LRP | 6" - 18" / 36" | 7 | AOE:3, AP:1 | D, I | Command Jager, Jager |
| Light Vibro Blade | LVB | 0" / - | 7 | AP:2 | M | Black Box Iguana, Command Jager, Flame Jager, Jager, Slashing Cobra |
| Weapon Type | Code | Range | D | Traits | Mode | Models |
|---|
| Code | Description |
|---|---|
| AI | Weapons with the AI trait may deal more than two damage to infantry on a successful attack. These weapons also have a bonus of +1D6 against infantry and cavalry models. |
| AOE | Attack model or point, this is primary target. Other models within radius X are secondary targets. |
| AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
| Apex | Add +1 to this weapon’s base damage. |
| Blast | If an attacking model has LOS to a target, indirect attacks with this weapon ignore the bonus defense dice for cover. - A fire mission may also receive this benefit if the forward observer, or the attacking model has LOS to the target. |
| Burst | +XD6 to attack with this weapon. |
| Demo | Do at least X amount of damage to buildings on MoS:0 or better. |
| Fire | Roll trait rating x D6. One additional damage on each 4+. |
| Frag | +2D6 to attack rolls. |
| Guided | +1D6 to Fire Missions if FO was made using a TD. |
| OR | Choose one firing mode to use when attacking |
| Precise | +1 to attack roll results in optimal range. |
| Prox | Attack all targets within range. |
| Split | May target two separate models, up to 6" from each other, with -1D6 to roll. Both treated as Primary. |
| Spray | Attack ignores partial Cover. May not shoot through full Cover. |
| Code | Description |
|---|---|
| 2iC | You may upgrade one non-CGL model in any combat group to Second in Command (2iC) for an 1 TV. CP:1, Init:5+, Rank:1 |
| Agile | Attacks miss this model on MoS0. |
| CGL | One model in each combat group must be selected to be the CGL. This is a free upgrade. CP:1, Init:5+, Rank:2 |
| Comms | No need to roll for orders given to model in formation, unless jammed. Proxy commands. |
| Conscript | All skills +1 TN when more than 6 inches from commander. May not be Cmd or given Vet. |
| Duelist | May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules. |
| ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
| ECM+ | May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired) |
| Hands | Model has additional upgrade options available and limited climbing ability. |
| LBE | If you select the Lead by Example option, your duelist will gain the following ability during the game. - Once per round, for each duelist, whenever a duelist damages an enemy model, give one SP to one model in formation with the duelist. - This SP does not convert to a CP. If not used, this SP is removed during cleanup. |
| React+ | This model has one free reaction or focus per round. |
| ResistF | No extra fire dmg. |
| SensorBoom | Extend silhouette by 1 inch for line of sight. Applies to indirect attacks, FOs, ECM Hack, Jam and Scan. |
| Sensors | Sensor range is X. Models in formation may use this model's sensor locks for attacks. |
| Smoke | Use action to drop AE:3r, height 4" smoke area on self. Smoke gives +1D6 defense. Removed in cleanup. |
| TD | When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus) |
| Vet | Get +1SP and may purchase veteran options. May not be Conscript. |
| Name | Cost | Description |
|---|---|---|
| Combat Group Leader (CGL) | 0 TV | One model in each combat group must be selected to be the CGL. This is a free upgrade. |
| Veteran Leaders | 2 TV | |
| Improved Gunnery (A:2) | 4 TV | Improve this model’s gunnery skill by one for 2 TV, for each action point that this model has. This cost also increases by 2 TV per additional action purchased via any other upgrades. |
| Duelist | 2 TV | If you select the Lead by Example option, your duelist will gain the following ability during the game. - Once per round, for each duelist, whenever a duelist damages an enemy model, give one SP to one model in formation with the duelist.- This SP does not convert to a CP. If not used, this SP is removed during cleanup. |
| Advanced Control Systems | 3 TV | Gain +1 action point. This upgrade costs 2 TV for models with an armor of 7 or lower and 3 TV for models with an armor of 8 or higher. Models may not upgrade to having more than 3 action points. |
| Conscription (A:1) | -1 TV | |
| Smoke Launchers | 1 TV | Models may purchase the Smoke trait for 1 TV. Models with the VTOL trait cannot purchase smoke upgrades. |
| Second in Command (2iC) | 1 TV | You may upgrade one non-CGL model in each combat group to 2iC for 1 TV. |