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Slashing Cobra Brahmin 19TV
- Anti-Air, Anti-Air Missile, Smoke Launchers
Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slashing Cobra Brahmin | 19 | SK, FS | W/G:6" | 8 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 4+ | »HAC(AA), »LVB, MAAM, LGM, MMG | Hands, React+, Comms, SatUp, ECM (Aux), ECCM (Aux), Smoke | Gear | 2" |
options: | Anti-Air (1 TV), Anti-Air Missile (0 TV), Smoke Launchers (1 TV) |
Weapon Type | Code | Range | D | Traits | Mode | Models |
---|---|---|---|---|---|---|
Medium Anti-Air Missile | MAAM | 12" - 36" / 72" | 8 | Flak, Guided | D, I | Slashing Cobra Brahmin |
Heavy Autocannon | HAC | 6" - 18" / 36" | 8 | OR:Burst:1,Split, OR:Precise, AA | D | Slashing Cobra Brahmin |
Light Guided Mortar | LGM | 18" - 36" / 72" | 7 | AOE:3, Blast, Guided | I | Slashing Cobra Brahmin |
Medium Machine Gun | MMG | 3" - 9" / 18" | 4 | AI, Burst:2, Split | D | Slashing Cobra Brahmin |
Light Vibro Blade | LVB | 0" / - | 7 | AP:2 | M | Slashing Cobra Brahmin |
Weapon Type | Code | Range | D | Traits | Mode | Models |
---|
Code | Description |
---|---|
AA | +1D6 when attacking Elevated VTOLs and Airstrike counters. May use retaliation against airstrikes. |
AI | Weapons with the AI trait may deal more than two damage to infantry on a successful attack. These weapons also have a bonus of +1D6 against infantry and cavalry models. |
AOE | Attack model or point, this is primary target. Other models within radius X are secondary targets. |
AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
Blast | If an attacking model has LOS to a target, indirect attacks with this weapon ignore the bonus defense dice for cover. - A fire mission may also receive this benefit if the forward observer, or the attacking model has LOS to the target. |
Burst | +XD6 to attack with this weapon. |
Flak | +2D6 to attack elevated VTOLs and Airstrike counters. |
Guided | +1D6 to Fire Missions if FO was made using a TD. |
OR | Choose one firing mode to use when attacking |
Precise | +1 to attack roll results in optimal range. |
Split | May target two separate models, up to 6" from each other, with -1D6 to roll. Both treated as Primary. |
Code | Description |
---|---|
Comms | No need to roll for orders given to model in formation, unless jammed. Proxy commands. |
ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
ECM | May use ECM Jam, ECM Hack and ECM Protect |
Hands | Model has additional upgrade options available and limited climbing ability. |
React+ | This model has one free reaction or focus per round. |
SatUp | Increase this model’s EW skill by one for all independent EW rolls, non-cumulative. |
Smoke | Use action to drop AE:3r, height 4" smoke area on self. Smoke gives +1D6 defense. Removed in cleanup. |
Name | Cost | Description |
---|---|---|
Anti-Air | 1 TV | Add the AA trait to an autocannon, rotary cannon, laser cannon or rotary laser cannon for 1 TV. |
Anti-Air Missile | 0 TV | Swap any Anti-Tank Missile (ATM) to an Anti-Air Missile (AAM) of the same class for 0 TV. |
Smoke Launchers | 1 TV | Models may purchase the Smoke trait for 1 TV. Models with the VTOL trait cannot purchase smoke upgrades. |