Gear Grinder

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Roster

V3.0

Factions: North

TV: 50

Models: 5

Actions: 5

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Roster 50TV (V3.0)

-- CG 1 -- 
-- GP -- 
Assault Hunter 10TV
- Ol’ Trusty, Tested in Battle
Assault Wildcat 9TV
- Ol’ Trusty
Wildcat UC 8TV
- Ol’ Trusty
Wildfire Hunter 8TV
- Ol’ Trusty
-- RC -- 
Weasel Tattletale 15TV
- Commanding Officer (CO), EW Specialist, Field Armor

Models

Name TV Role MR AR H/S Dmg A GU PI EW Weapons Traits Type Height
-- CG 1 --
-- GP --
Assault Hunter 10 GP, SK, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 3+ 4+ 6+ »MSC, »LVB, LAPGL Hands, Vet Gear 1.5"
options: Ol’ Trusty (1 TV), Tested in Battle (2 TV)
Assault Wildcat 9 GP, SK, FS W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 6+ »MSC, »MVB Hands, Agile, Brawl:1, Comms Gear 1.5"
options: Ol’ Trusty (1 TV)
Wildcat UC 8 GP, RC, SK W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 4+ 6+ »MFC, »MVB, LRP, LPZ Hands, Agile, Brawl:1, Comms Gear 1.5"
options: Ol’ Trusty (1 TV)
Wildfire Hunter 8 GP, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 3+ 4+ 6+ »MAC, »LVB, LAPR(Fire:1), LHG Hands Gear 1.5"
options: Ol’ Trusty (1 TV)
-- RC --
Weasel Tattletale 15 RC, FS W/G:8" 4 3/3 ▢▢▢/▢▢▢ 1 5+ 4+ 3+ »LAC, »LVB Hands, Vet, Comms, SatUp, ECM+ ((Aux)), ECCM ((Aux)), Sensors:36, SP:+1, CO, Rule:+1D6_to_EW_rolls, Field Armor Gear 1"
options: Commanding Officer (CO) (3 TV), EW Specialist (1 TV), Field Armor (1 TV)
expand_less Weapon reference sort_by_alpha
expand_more Weapon reference
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Assault Hunter
Light Anti-Personnel Rockets LAPR 6" - 18" / 36" 4 AI, AE:5, Fire:1 D, I Wildfire Hunter
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Weasel Tattletale
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Wildfire Hunter
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Wildcat UC
Light Hand Grenades LHG 3" - 6" / 9" 8 AE:3, Blast, AP:1 D, I Wildfire Hunter
Light Panzerfaust LPZ 3" - 6" / 9" 7 AP:2 D Wildcat UC
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Wildcat UC
Medium Snub Cannon MSC 3" - 9" / 18" 9 AP:3, Demo:3 D Assault Hunter, Assault Wildcat
Light Vibro Blade LVB Reach 0" 7 AP:1 M Assault Hunter, Weasel Tattletale, Wildfire Hunter
Medium Vibro Blade MVB Reach 0" 8 AP:3 M Assault Wildcat, Wildcat UC
Weapon Type Code Range Dmg Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL Radius 3" 4 AI, Frag P Assault Hunter
Light Anti-Personnel Rockets LAPR 6" - 18" / 36" 4 AI, AE:5, Fire:1 D, I Wildfire Hunter
Light Autocannon LAC 6" - 18" / 36" 6 Burst:1, Split:2 D Weasel Tattletale
Light Hand Grenades LHG 3" - 6" / 9" 8 AE:3, Blast, AP:1 D, I Wildfire Hunter
Light Panzerfaust LPZ 3" - 6" / 9" 7 AP:2 D Wildcat UC
Light Rocket Pack LRP 6" - 18" / 36" 7 AE:3, AP:1 D, I Wildcat UC
Light Vibro Blade LVB Reach 0" 7 AP:1 M Assault Hunter, Weasel Tattletale, Wildfire Hunter
Medium Autocannon MAC 6" - 18" / 36" 7 Burst:1, Split:2 D Wildfire Hunter
Medium Frag Cannon MFC 3" - 9" / 18" 6 OR:AP:1, OR:Frag(AI) D Wildcat UC
Medium Snub Cannon MSC 3" - 9" / 18" 9 AP:3, Demo:3 D Assault Hunter, Assault Wildcat
Medium Vibro Blade MVB Reach 0" 8 AP:3 M Assault Wildcat, Wildcat UC
expand_less Weapon trait reference
expand_more Weapon trait reference
Code Description
AE Attack model or point, this is primary target. Other models within radius X are secondary targets.
AI May deal more than two damage to Infantry or Drones on a successful attack.
AP Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit.
Blast Ignore partial cover when fired indirectly.
Burst +XD6 to attack with this weapon.
Demo Do at least X amount of damage to buildings on MoS:0 or better.
Fire Roll trait rating x D6. One additional damage on each 4+.
Frag +2D6 to attack rolls.
OR Choose one ammunition type to use when attacking
Split Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other.
expand_less Trait reference
expand_more Trait reference
Code Description
Agile Attacks miss this model on MoS0.
Brawl +XD6 to melee attack with this weapon.
CO Officer, upgraded from CGL. CP:1, Init:4+, Rank:4
Comms Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders.
ECCM +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall.
ECM+ May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired)
FieldArmor Suffer one less damage from attacks (incl. AP), to a minimum of 1 dmg. Does not cancel special damage effects.
Hands Model has additional upgrade options available and limited climbing ability.
Rule See rulebook for details.
SP Add 1 Skill/Command Points
SatUp -1 TN on independent EW rolls for this and models in formation. Non-cumulative.
Sensors Sensor range is X. Models in formation may use this model's sensor locks.
Vet Get +1SP and may purchase veteran options. May not be Conscript.
expand_less Upgrades reference
expand_more Upgrades reference
Name Cost Description
Ol’ Trusty 1 TV
Tested in Battle 2 TV
Commanding Officer (CO) 3 TV
EW Specialist 1 TV
Field Armor 1 TV