Hint: You can right-click the blue buttons to copy links to your roster for sharing them.
-- CG 4 --
-- SK --
F6-16 Recon Command Mobility Pack Stealth 21TV
- Executive Officer (XO), Veteran, Field Armor
F6-16 Anti-Tank Mobility Pack Stealth 12TV
BF2-21 Assault Mobility Pack 13TV
BF2-21 Assault Mobility Pack 19TV
- Veteran, Field Armor, Duelist (for Veterans), Crack Shot
Name | TV | Role | MR | AR | H/S | Dmg | A | GU | PI | EW | Weapons | Traits | Type | Height |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
-- CG 4 -- | ||||||||||||||
-- SK -- | ||||||||||||||
F6-16 Recon Command,Mobility Pack,Stealth | 21 | GP, SK, RC, FS, SO | W/H:9" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 4+ | »LLC, »LCW | Hands, Comms, Sensors:24 (Aux), TD (Aux), Sensor Boom (Aux), SatUp, ECCM (Aux), Airdrop, Jetpack:6 (Aux), Stealth (Aux), XO, Vet, Field Armor | Gear | 1.5" |
options: | Executive Officer (XO) (3 TV), Veteran (2 TV), Field Armor (2 TV) | |||||||||||||
F6-16 Anti-Tank Mobility Pack,Stealth | 12 | GP, SK, FS, SO | W/H:9" | 7 | 3/3 | ▢▢▢/▢▢▢ | 1 | 4+ | 4+ | 4+ | »LPA, »LCW, LATM(LA:2) | Hands, Airdrop, Jetpack:6 (Aux), Stealth (Aux) | Gear | 1.5" |
BF2-21 Assault Mobility Pack | 13 | GP, SK | W/H:9" | 7 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 5+ | »MRL, »LCW | Hands, ANN, Shield, Airdrop, Jetpack:6 (Aux) | Gear | 1.5" |
BF2-21 Assault Mobility Pack | 19 | GP, SK | W/H:9" | 7 | 4/2 | ▢▢▢▢/▢▢ | 1 | 4+ | 4+ | 5+ | »MRL, »LCW | Hands, ANN, Shield, Airdrop, Jetpack:6 (Aux), Vet, Field Armor, Duelist, Precise:1Wpn | Gear | 1.5" |
options: | Veteran (2 TV), Field Armor (2 TV), Duelist (for Veterans) (0 TV), Crack Shot (2 TV) |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Light Anti-Tank Missile | LATM | 12" - 36" / 72" | 8 | AP:3, Guided, LA:2 | D, I | F6-16 Anti-Tank Mobility Pack Stealth |
Light Combat Weapon | LCW | Reach 0" | 7 | M | BF2-21 Assault Mobility Pack, F6-16 Anti-Tank Mobility Pack Stealth, F6-16 Recon Command Mobility Pack Stealth | |
Light Laser Cannon | LLC | 12" - 36" / 72" | 6 | Precise, Advanced | D | F6-16 Recon Command Mobility Pack Stealth |
Light Particle Accelerator | LPA | 6" - 24" / 48" | 7 | Haywire, Advanced | D | F6-16 Anti-Tank Mobility Pack Stealth |
Medium Rotary Laser | MRL | 6" - 18" / 36" | 7 | Advanced, Burst:1, Split:2 | D | BF2-21 Assault Mobility Pack |
Weapon Type | Code | Range | Dmg | Traits | Mode | Models |
---|---|---|---|---|---|---|
Light Anti-Tank Missile | LATM | 12" - 36" / 72" | 8 | AP:3, Guided, LA:2 | D, I | F6-16 Anti-Tank Mobility Pack Stealth |
Light Combat Weapon | LCW | Reach 0" | 7 | M | BF2-21 Assault Mobility Pack, F6-16 Anti-Tank Mobility Pack Stealth, F6-16 Recon Command Mobility Pack Stealth | |
Light Laser Cannon | LLC | 12" - 36" / 72" | 6 | Precise, Advanced | D | F6-16 Recon Command Mobility Pack Stealth |
Light Particle Accelerator | LPA | 6" - 24" / 48" | 7 | Haywire, Advanced | D | F6-16 Anti-Tank Mobility Pack Stealth |
Medium Rotary Laser | MRL | 6" - 18" / 36" | 7 | Advanced, Burst:1, Split:2 | D | BF2-21 Assault Mobility Pack |
Code | Description |
---|---|
AP | Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit. |
Advanced | Add +1 to attack result in optimal range. |
Burst | +XD6 to attack with this weapon. |
Guided | +1D6 to Fire Missions if FO was made using a TD. |
Haywire | After hit, target counts as crippled until cleanup. Also roll a D6, on 4+ target gets one damage. |
LA | Shoot X times per game |
Precise | +1 to attack roll results. |
Split | Attack up to X targets with -1D6 to roll. Targets must be up to 6" from each other. |
Code | Description |
---|---|
ANN | Improve a chosen skill by one during activation. |
Airdrop | CG of Airdrop models may deploy 12" past their deployment zone, in formation. Models take damage on failing a 2D6, threshold 4+ chance roll. |
Comms | Orders to models in formation succeed automatically. Models in formation use this model's Comms and EW to FO and issue orders. |
Duelist | May take Veteran and Duelist upgrades. Give SPs to friends when damaging enemies. See rules. |
ECCM | +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall. |
FieldArmor | Suffer one less damage from attacks (incl. AP), to a minimum of 1 dmg. Does not cancel special damage effects. |
Hands | Model has additional upgrade options available and limited climbing ability. |
Jetpack | May make a Jetpack move, with height and distance X. Ignore terrain up to X height. No actions allowed during jetpack move. |
Precise | +1 to attack roll results. |
SatUp | -1 TN on independent EW rolls for this and models in formation. Non-cumulative. |
SensorBoom | Extend silhouette by 1 inch for line of sight. Applies to indirect attacks, FOs, ECM Hack, Jam and Scan. |
Sensors | Sensor range is X. Models in formation may use this model's sensor locks. |
Shield | Rerolls defense from front arc. |
Stealth | The range at which enemy sensors can lock this model is halved. |
TD | When this model FOs, reacting Guided weapons gain +1D6 to attack primary target. (in addition to the Fire Mission +1D6 bonus) |
Vet | Get +1SP and may purchase veteran options. May not be Conscript. |
XO | Officer, upgraded from CGL. CP:1, Init:4+, Rank:3 |
Name | Cost | Description |
---|---|---|
Executive Officer (XO) | 3 TV | |
Veteran | 2 TV | |
Field Armor | 2 TV | |
Duelist (for Veterans) | 0 TV | |
Crack Shot | 2 TV |