Gear Grinder

{{message}}

Roster

V3.1

Factions: Peace River

TV: 50

Models: 5

Actions: 5

Hint: You can right-click the blue buttons to copy links to your roster for sharing them.

This page Edit Datacards

Roster 50TV (V3.1)

Skirmisher Chieftain 10TV
- Combat Group Leader (CGL)
Warrior Spectre 7TV
Warrior Spectre 7TV
Crusader IV 13TV
Crusader IV 13TV

Models

Name TV Role MR AR H/S Dmg A GU PI EW Weapons Traits Type Height
Skirmisher Chieftain 10 RC+, FS W/G:8" 5 3/3 ▢▢▢/▢▢▢ 1 4+ 3+ 3+ »LRF, »LVB, LRP Hands, Agile, Airdrop, Comms, ECM+ (Aux), Sensors:36 (Aux), SatUp (Aux), ECCM (Aux), CGL Gear 1.5"
options: Combat Group Leader (CGL) (0 TV)
Warrior Spectre 7 GP+, SK, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 4+ »LAC, »LVB, LRP, LAPGL Hands, ECM Gear 1.5"
Warrior Spectre 7 GP+, SK, FS W/G:6" 6 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 4+ »LAC, »LVB, LRP, LAPGL Hands, ECM Gear 1.5"
Crusader IV 13 SK, FS W/G:6" 8 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 5+ »HAC, »MVB(Reach:1), MRP(Link), LFM, LAPGL Hands, React+, Brawl:1, VulnH Gear 2"
Crusader IV 13 SK, FS W/G:6" 8 4/2 ▢▢▢▢/▢▢ 1 4+ 4+ 5+ »HAC, »MVB(Reach:1), MRP(Link), LFM, LAPGL Hands, React+, Brawl:1, VulnH Gear 2"
expand_less Weapon reference sort_by_alpha
expand_more Weapon reference
Weapon Type Code Range D Traits Mode Models
Light Anti-Per Grenade Launchers LAPGL 0" - 3" / - 5 AI, Frag, Prox D Crusader IV, Warrior Spectre
Light Autocannon LAC 6" - 18" / 36" 6 OR:Burst:1,Split, OR:Precise D Warrior Spectre
Heavy Autocannon HAC 6" - 18" / 36" 8 OR:Burst:1,Split, OR:Precise D Crusader IV
Light Field Mortar LFM 18" - 36" / 72" 8 AOE:4, Blast I Crusader IV
Light Rifle LRF 12" - 36" / 72" 6 Precise D Skirmisher Chieftain
Light Rocket Pack LRP 6" - 18" / 36" 7 AOE:3, AP:1 D, I Skirmisher Chieftain, Warrior Spectre
Medium Rocket Pack MRP 6" - 18" / 36" 8 AOE:3, AP:1, Link D, I Crusader IV
Light Vibro Blade LVB 0" / - 7 AP:2 M Skirmisher Chieftain, Warrior Spectre
Medium Vibro Blade MVB 0" - 1" / - 8 AP:3, Reach:1 M Crusader IV
Weapon Type Code Range D Traits Mode Models
expand_less Weapon trait reference
expand_more Weapon trait reference
Code Description
AI Weapons with the AI trait may deal more than two damage to infantry on a successful attack. These weapons also have a bonus of +1D6 against infantry and cavalry models.
AOE Attack model or point, this is primary target. Other models within radius X are secondary targets.
AP Do damage equal to MoS (up to AP rating) or normal damage, whichever is greater. Does at least 1 dmg on a hit.
Blast If an attacking model has LOS to a target, indirect attacks with this weapon ignore the bonus defense dice for cover. - A fire mission may also receive this benefit if the forward observer, or the attacking model has LOS to the target.
Burst +XD6 to attack with this weapon.
Frag +2D6 to attack rolls.
Link +1D6 to attack.
OR Choose one firing mode to use when attacking
Precise +1 to attack roll results in optimal range.
Prox Attack all targets within range.
Reach Melee range X
Split May target two separate models, up to 6" from each other, with -1D6 to roll. Both treated as Primary.
expand_less Trait reference
expand_more Trait reference
Code Description
Agile Attacks miss this model on MoS0.
Airdrop Combat groups composed entirely of models with the Airdrop trait may deploy using the airdrop deployment option. See Airdrop Deployment.
Brawl +XD6 to melee attack with this weapon.
CGL One model in each combat group must be selected to be the CGL. This is a free upgrade. CP:1, Init:5+, Rank:2
Comms No need to roll for orders given to model in formation, unless jammed. Proxy commands.
ECCM +1D6 to EW rolls for this model and friendly models within 6". Non-cumulative. May use ECCM Firewall.
ECM May use ECM Jam, ECM Hack and ECM Protect
ECM+ May use ECM Jam, ECM Hack and ECM Protect (always on, unless haywired)
Hands Model has additional upgrade options available and limited climbing ability.
React+ This model has one free reaction or focus per round.
SatUp Increase this model’s EW skill by one for all independent EW rolls, non-cumulative.
Sensors Sensor range is X. Models in formation may use this model's sensor locks for attacks.
VulnH Receives Haywire damage automatically without a roll.
expand_less Upgrades reference
expand_more Upgrades reference
Name Cost Description
Combat Group Leader (CGL) 0 TV One model in each combat group must be selected to be the CGL. This is a free upgrade.